Tuesday 17 February 2009

to help give it a story and some narrative structure we could make the aim of the game to recover the pirates' treasure from the islands. this 'treasure finding' wouldn't involve any gameplay, it would be suggested in the intro and treasure map - just a clever way of adding a story and purpose to the game without complicating things. obviously on the way to each island the pirate would encounter enemy ships and such (the gameplay)

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