Tuesday 12 May 2009

final game
team roles

game designer - Josh, Damon, Sarah
level designer - Damon
artist - Damon
programmer - Damon
basic programming - Josh
sound - Josh
producer - Josh, Sarah
project manager - Sarah
quality testing - Sarah

And of course thanks to Andrew for his help designing the ship, developing ideas and scriptwriting.

Friday 8 May 2009

Summary

My role in the team was Project Manager

I shared ideas, created questionnare upload documents including design doument and presentation. Ensure that each of the different stages were finished on time and said what i think worked and didnt work.